Wednesday, October 19, 2011

Symmetry and Smooth

After the mesh was in the correct shape, symmetry was added to mirror the mesh. At first the mirror wasn’t in the correct place so it was moved to the very end of the mesh. Once the mirror was in the correct place, the middle of the face was slightly pointed. To fix these the vertices were simply moved slightly so the lines flow into the mirror without changing directions to much to produce a point.

After the mesh had been mirrored, it was turbo smoothed to seem more detailed. The smooth was applied after the mirror so that the middle of the face would smooth over to remove any more sharp points caused by the mirror.

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